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@@ -14,6 +14,8 @@ In this post I'm going to go over my revelations as a GM over the past few years
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## What a GM need?
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## What a GM need?
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What does a **GM** need to start running a **TTRPG**? All the books? A table to play on? What I usually find the main thing you need is players. I own a lot of books and they are a costly investment. A new player might be tempted to run and grab the **Dungeon Master's Handbook** from **Wizards of the Coast**, or any similar reading material for the game you are looking to play.
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What does a **GM** need to start running a **TTRPG**? All the books? A table to play on? What I usually find the main thing you need is players. I own a lot of books and they are a costly investment. A new player might be tempted to run and grab the **Dungeon Master's Handbook** from **Wizards of the Coast**, or any similar reading material for the game you are looking to play.
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While this is a usefull source of information, it is still plagued by some rather annoying issues, mainly that it is a book. You will also find that a lot of the information necessary to run a game is already available to you for free in the form of Wiki pages and self published information by the corresponding company. For instance, if you need the stat block of a monster from **DnD** you can simply google it, such as: **"DnD Lich"** which gave me [this Roll20 page](https://roll20.net/compendium/dnd5e/Lich#content)
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While this is a usefull source of information, it is still plagued by some rather annoying issues, mainly that it is a book. You will also find that a lot of the information necessary to run a game is already available to you for free in the form of Wiki pages and self published information by the corresponding company. For instance, if you need the stat block of a monster from **DnD** you can simply google it, such as: **"DnD Lich"** which gave me [this Roll20 page](https://roll20.net/compendium/dnd5e/Lich#content)
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@@ -31,6 +33,8 @@ My biggest failing as a **GM** is trying to please everyone, some playstyles don
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## How do I tell a story?
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## How do I tell a story?
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Storytelling may not come easily to some, in many aspects getting good at **TTRPG** games will require some learning regarding improv. My recommendation for someone who has never run a **TTRPG** game before is to first try a guided **one-shot**. A classic **one-shot** that I have run in the past is [The Wolves of Welton](https://winghornpress.com/adventures/wolves-of-welton/), which is a short low level **one-shot** about magic talking wolves. My personal strategy to telling a compelling story is to allow the act of cooperative storytelling and improv to guide me to a conclusion.
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Storytelling may not come easily to some, in many aspects getting good at **TTRPG** games will require some learning regarding improv. My recommendation for someone who has never run a **TTRPG** game before is to first try a guided **one-shot**. A classic **one-shot** that I have run in the past is [The Wolves of Welton](https://winghornpress.com/adventures/wolves-of-welton/), which is a short low level **one-shot** about magic talking wolves. My personal strategy to telling a compelling story is to allow the act of cooperative storytelling and improv to guide me to a conclusion.
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An example of my process for telling a story is I first come up with an interesting hook. It is important to start campaigns and one-shots with hooks, some reason for the party to do what they are doing. If it is a **one-shot** it is a lot more flexible since you can easily say for example: *"You are a traveling group, and you are desperate for food, thankfully there is a kindly monk up ahead in the road selling food."*.
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An example of my process for telling a story is I first come up with an interesting hook. It is important to start campaigns and one-shots with hooks, some reason for the party to do what they are doing. If it is a **one-shot** it is a lot more flexible since you can easily say for example: *"You are a traveling group, and you are desperate for food, thankfully there is a kindly monk up ahead in the road selling food."*.
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